Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 8 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold.



Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed and Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed and Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell and Army of Two).





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Awards & Recognition

  • "Best PC Game" - GamingBolt, 2013
  • "Scariest Game of 2013" - Press Play TV, 2013

Selected Articles

  • "Outlast is the perfect nightmare."
    - Jessica Conditt, Engadget
  • "Easily one of the scariest games I've ever played."
    - Adam Dodd, Bloody Disguisting
  • "Outlast is not an experiment in how games can be scary, it’s an exemplification."
    - Ben Barrett, Rock Paper Shotgun
  • "15 minutes into the game, I'd alt-tabbed three times to calm down..."
    - Rich McCormick, Eurogamer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks